"Blueprint'/Game/PrimalEarth/Dinos/Raptor/MegaRaptor_Character_BP.MegaRaptor_Character_BP'" "Blueprint'/Game/PrimalEarth/Dinos/Mosasaurus/Mosa_Character_BP_Mega.Mosa_Character_BP_Mega'" "Blueprint'/Game/PrimalEarth/Dinos/Megalodon/MEgaMegalodon_Character_BP.MegaMegalodon_Character_BP'" "Blueprint'/Game/PrimalEarth/Dinos/Leedsichthys/Alpha_Leedsichthys_Character_BP.Alpha_Leedsichthys_Character_BP'" "Blueprint'/Game/PrimalEarth/Dinos/Allosaurus/Allo_Character_BP.Allo_Character_BP'" "Blueprint'/Game/Fjordur/Dinos/Acrocanthosaurus/Dinos/Acrocanthosaurus_Character_BP.Acrocanthosaurus_Character_BP'" "Blueprint'/Game/PrimalEarth/Dinos/Achatina/Achatina_Character_BP.Achatina_Character_BP'" The Dino Name Tag is used in the Server configuration for DinoSpawnWeightMultipliers entries to adjust the spawn rates of dinos. If you don't use a noteworthy distance value the creature will spawn in you and then will glitch out of you - not the best recommendation for carnivores. The 500 stands for a distance of about one or two foundations further away in the direction you are looking. So, let's say you want to spawn an at Ankylo level 120, you'll do:Īdmincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Ankylo/Ankylo_Character_BP.Ankylo_Character_BP'" 500 0 0 120 Use the following command to specify a distance. Using Summon the creature will spawn in you and then will glitch out of you. More complex commands are SpawnSetupDino which lets you specify the domesticated levels and SpawnExactDino which also lets you specify the wild levels, colors and more, but is not implemented clean so you have to cryo and uncryo the spawned creature first to see the set colors and correct stat values. Using the Summon or the SDF command will spawn in a creature of a random level. There are multiple ways to spawn in a creature. If you frequently need to spawn in items or creatures, you might consider downloading a command tool. Creature IDs are used to spawn in-game creatures. Dehaka is the last Hero to receive an unmodified Generic Talent (Hardened Shield) upon release.These data values refer to the different types of creature IDs for the PC version of ARK: Survival Evolved.We thought we could create more interesting talents so we don't have anything inherently against these talents in particular but we always thought we have better ideas as we've gone through reworks through the years." Trivia For Kerrigan be basically thought we had better replacements or more interesting replacements to really reinforce the play style of the character to begin with. We still have Block on a number of characters and that's fine because we think it serves its purpose. Over time, as we've gone into reworks if we think it makes sense we don't have to always remove (an older talent) if it's working well. "When we were first putting the talent system into Heroes of the Storm, back in the first BlizzCon when it was playable, we really settled on the talent system kind of late in the the game developing process and we decided, "Wow, we need to make a lot of talents for a lot of these hero kits that were already fully-fleshed out." So we created a lot of "generic talents" that would be applicable to multiple Heroes and they worked great at the time but as we continue to develop more and more heroes we found that we would have, not only greater control over the balance of the hero, but also we could create more interesting, very unique and kind of fun interactive things that inherently kind of felt like you were playing Kerrigan as opposed to just having a "poison dot." It wasn't particularly thematic for the character. ![]() There are some Talents that used to be present on many Teroes but were either phased out by unique, special versions, or were flat-out removed on all Heroes that had it. These are called Generic Talents, and although the amount of these Talents have gone down over the years, there are still quite a few left, and some that are similar to those Talents of old. Although most Heroes have Talents geared specifically towards their kit and playstyle, there are multiple Talents that are similar to Talents on other Teroes, or even outright shared between them.
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